Several unannounced projects discontinued; Focus on “proven niches” and projects


Paradox Interactive has decided to stop developing several unannounced games. In connection with the discontinuation, the company has written off the value of the projects, which will have an impact of around EUR 13.3 million on profit before taxes in Q3 2021. This step is a consequence of the strategy, resources and know-how to concentrate on the “proven gaming niches” and projects. Paradox Interactive had already started last year to concentrate game development and business activities on the company’s core areas. Since the third quarter of 2020, around 26.1 million euros in depreciation have been accumulated due to the discontinuation of unannounced projects.

“Paradox Interactive grew up in strategy and management games. This is where we have our hearts and minds – and we are passionate about making games that our players can enjoy over the long term. That’s why we have ours Pipeline further refined to ensure that the projects with the greatest potential receive the necessary resources for the best possible development. We now have a promising game pipeline and I look forward to sharing these games with our players over the next few years, ” said CEO Fredrik Wester.

Paradox Interactive currently has fifteen games in development – some are new titles and some are sequels to existing franchises. Four of these games have already been announced: Victoria 3, Crusader Kings 3 for consoles, the classic Shadowrun trilogy for consoles and vampires: The Masquerade – Bloodlines 2. In addition, download extensions are in development, e.g. Royal Court for Crusader King 3.

In the past few weeks there has been a change in leadership at Paradox. CEO Ebba Ljungerud resigned due to differing views on the company’s future strategy. The former CEO Fredrik Wester then took over the helm again. At Paradox Interactive, too, there have recently been reports of inappropriate behavior by employees – especially towards female employees.