Use of Unreal Engine for RPG confirmed


What was previously only a rumor has now been largely officially confirmed: The role-playing game of the Mass Effect series is based on the Unreal Engine 5. The corresponding information comes directly from the developer studio BioWare in the person of the producer Brenon Holmes.

He recently published the link to a current job posting for his team on Twitter. Among other things, we are currently looking for several programmers who have experience with Unreal Engine 4 and Unreal Engine 5. It says exactly: “BioWare is hiring talented programmers with experience with Unreal Engine 4 / Unreal Engine 5. Come on, join our team and work with us on the next Mass Effect game.”

So it should be clear that the next episode of the role-playing game series Mass Effect definitely uses Unreal and no longer uses the Frostbite engine developed by Dice, which was still used in Mass Effect Andromeda. It wasn’t until September of this year that the rumor first surfaced (we reported) that the new game would in all likelihood use Unreal technology, but at that time without any comment or even confirmation from BioWare. Last updated video: The Game Awards 2020 teaser