Xbox aims to improve on a “certain type of game” for which rival Playstation is known


Xbox Game Studios boss Matt Booty appeared on the Kinda Funny Gamecast earlier today, where he made some interesting comments about the differences between PlayStation exclusive titles and Xbox’s own offerings.

Asked about PlayStation Studios production and the supposed “AAAA” titles that Sony developers often release, Booty was asked if he wanted to have “one of those” in the Xbox Game Studio portfolios. In response, Booty suggested that he I didn’t see things that way and then stated the following:

“I think there’s a certain kind of game that generates anxiety, that becomes a great sustaining moment, it’s a game that fits into that intersection that everyone can play and it’s also a big world that you feel you can inhabit. And I think this kind of game is important.

And certainly, it’s been a place where we haven’t been at the front, we didn’t really have the 1:1 type with Sony there. “

Booty then explained that comparisons to PlayStation Studios and Xbox Game Studios titles weren’t particularly helpful for anyone, but in terms of creating “certain type of game” that he recognized earlier, Xbox is very interested in doing just that. See how he crafted his original point:

“I don’t necessarily want to get into, what’s our Uncharted, what’s our Horizon Zero Dawn… I don’t think that’s any good for anyone. What I take away is, what are those games that have universal themes, that have a big world that people want to get lost in, that have really well-made characters and really high production values? That’s absolutely what we want to go after. “

It’s not news for Xbox execs to be asked about this issue, but it’s interesting that Booty specifically acknowledged that Sony has been “in the front” with that “certain type of game”. We believe that the “game type” in question is third-person cinematographic, which Sony is strongly committed to.

What are your thoughts?

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